Advantages of ARCADA® Interactive Shooting Systems:
ARCADAR has the features of a real shooting gallery giving it an advantage over traditional shooting simulators.
1. Your gun, your ammunition. Due to this system shooting is real. There is no imitation of recoil or sound of the gun as there are real shots, real sound and real recoil. The following arms can be used for shooting at the shooting screen:- conventional airguns and air soft guns
- conventional handguns (pistols, revolvers, submachine guns) and rifles or assault rifles, regular ammunition
You can participate in practical shooting with your own gun and ammunition.
2. Variety of targets. In ARCADA® systems you can use:- standard immovable targets
- standard movable targets, which move at variable speeds and trajectories
- trap-shooting
- 3D-scenarios (the whole 3D-movies with different combat situations)
- video scenarios
In ARCADA® Software you can change the distance towards the targets remaining unchanged geometrical proportions.
3. Variety of exercises.The possibility to change and to create shooting exercises is unlimited; various combat situations in virtual space can be modeled. ARCADA® creates exceptionally realistic environment for all aspects of firearm handling: marksmanship, decision-making, and tactical shooting.
4. Training of shooting skills at moving targets.We need real shooting exercises to form proper shooting skills. ARCADA® Interactive Shooting Systems allow to make moving targets and unexpected situations for the shooter or change the level of difficulty of the exercise during practical training. The effect of an unexpected situation, when the way of the moving target is unpredictable, helps to prevent the "get used to effect", that is common in traditional shooting gallery. The realistic enemy activity is a good lesson in improving shooting skills.
5. Reviewing shooting results.After shooting the action on the screen doesn't stop, the target reaction is shown and the results of shooting may be demonstrated on the scoreboard. Therefore, you don't have to risk going to the screen to see the results, or change the paper as with some simulators, etc. Shooting results of individuals and of the whole group are saved in the computer. This information can be shown on the monitor or screen when practical training is finished. You can see the hits on the target, shooting time and shooting results (points or hit sector). Shooting results can be saved in the database, printed, or shown as a separate table.
6. Easy-to-use system.The ARCADA® complex is easy-to-use multimedia equipment, so it operates like a personal computer and usual multimedia. ARCADA® Software can use any European language you prefer.
7. Digital system determining position ARCADA SE.- highly productive microcontroller of new generation
- automatic calibration of ultrasonic converter sensitivity
- arrangement of analog boosters and digital unit at one board
- programming coefficient of input signal multiplication
- error identification system
- system of digital module serial identification
- unidirectional power supply, module power consumption reduction, that allows to decline external power unit
- special high-frequency cables and headers keeping gain-frequency characteristics of useful signal along the space of shooting screen
- increased noise-immunity
Interactive shooting systems ARCADAR -
technical specifications
| Model | LF50-25 | LF40-20 | A24-12 | A20-10 |
| Overall dimensions of shooting screen, mm | 5090x3145 x2150 |
4090x3145 x2150 |
2418x1218 x23 |
2018x1018 x23 |
| Screen picture dimensions, mm | 5000x2500 | 4000x2000 | 2400x1200 | 2000x1000 |
| Material of shooting screen | Steel alloy: EN 100 27-2 1.0038 EN 10025 Fe 360-BFN DIN 17100 RSt 37-2 ASTM A284Grade B | Duraluminium alloy: EN AW 2024 DIN AlCuMg2 ISO AlCu4Mg1 | ||
| Sensory screen gauge, mm | 20 | 16 | 4 | 4 |
| Shooting screen weight, kg | 2300 | 1300 | 40 | 29 |
| Rate of fire, shots per minute | 600 | 600 | 800 | 800 |
| RMS bend of hit mark, mm | 12 | 12 | 2 | 2 |
| Minimum shooting distance (projector on the floor), m | 9 | 8 | 5 | 4 |
| Minimum shooting distance (projector on the ceiling), m | 5 | 5 | 4 | 4 |
| Minimum space for shooting system installation, m | 6È10 | 5È10 | 2,6È5,5 | 2,2È4,5 |
| Operating temperature, œC |
+5..+35 | |||
| Operating humidity, % | 30..90 | |||
| Nominal voltage of hit detection system, V | 5 | |||
| Power consumption of hit detection system, W | 0.2 | |||
| Nominal voltage of turnkey shooting system, V | 220..240 | |||
| Supply voltage frequency of turnkey shooting system, Hz | 50/60 | |||
| Power consumption of turnkey shooting system, kW | 1,2 | |||










